An internet software designed to help gamers of a particular massively multiplayer on-line role-playing sport in managing useful resource acquisition and predicting the outcomes of merchandise creation processes. This useful resource usually aggregates knowledge about required components, potential merchandise statistics, and crafting station bonuses for numerous in-game recipes.
These instruments improve effectivity by permitting gamers to pre-plan merchandise creation, optimize useful resource gathering routes, and assess the viability of sure recipes based mostly on accessible supplies and desired outcomes. The rise of such digital aids displays a broader pattern in gaming in direction of data-driven decision-making and the streamlining of advanced mechanics.